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Gamex 2012, Los Angeles, Day 2 Tournament Reports
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TOPIC: Gamex 2012, Los Angeles, Day 2 Tournament Reports

Re: Gamex 2012, Los Angeles, Day 2 Tournament Reports

#31576 01 Jun 2012 16:20
Jeff Kuta wrote:
Fair enough. But that's just one more reason to play Social Charm instead of Enchant Kindred.

Maybe, but wouldn't I have rushed the unnamed anyway? I think the table dynamics and deck stall (at the worst possible moment!) hurt me more than anything.
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Re: Gamex 2012, Los Angeles, Day 2 Tournament Reports

#31577 01 Jun 2012 16:35
Dorrinal wrote:
Jeff Kuta wrote:
Fair enough. But that's just one more reason to play Social Charm instead of Enchant Kindred.

Maybe, but wouldn't I have rushed the unnamed anyway? I think the table dynamics and deck stall (at the worst possible moment!) hurt me more than anything.


Yes, you would have backrushed anyway, but instead of dealing with incredible shrinking minions who can't Enchant at PRE to younger vampires any more, you'd be still bleeding for 2 and gaining pool.

Since you didn't know what Fred was playing, you did what you had to do. But the remaining crater (and your deck stall) helped your grand-predator. That's V:TES.
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Re: Gamex 2012, Los Angeles, Day 2 Tournament Reports

#31578 01 Jun 2012 16:44
Barrenness is incidental to the deck's strategy. Primarily it is there to keep your "actual" deck size small since you're using the burn option as often as possible until you have The unnamed and 1x Horde in play.

Under perfect circumstances, you get to bleed for 3, twice per round since one of your 2-3 Hordes is boosting The unnamed every bleed. Psalm of the Damned provides minor lunge capability at bounce denial at which couples with block denial at . Direct Intervention also provides bounce denial when bleeding on your predator's turn.

Barrenness + Scourge of the Enochians is extremely strong in the end game. You may experience other Methuselahs fiddling around on their turns trying to time their lunges and ousts with burning the Scourge. This often buys you time to play your game. Also, the free untap gives you additional chances for Perfectionist to kick and and keep The unnamed fat and happy.

In general, you need to spend 16 pool to get this deck up and running between The unnamed and 2x Hordes. That's not transferring low at all. And don't forget that you gain 2 pool each time The unnamed bleeds, which is +4 every turn around the table. Your pool stabilizes very quickly if you can keep persistent pressure on the table. Every bleed should succeed. Each oust, get an additional Horde and eventually the table will succumb to the inevitable.
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Last Edit: 01 Jun 2012 16:50 by Jeff Kuta.
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Re: Gamex 2012, Los Angeles, Day 2 Tournament Reports

#31587 01 Jun 2012 18:06
Scythe plays with his cards trying not to oust Fred.

Scythe tries a little too hard not to look like he's keeping Fred alive.

Somehow Scythe can't oust Fred this turn. Hm.


The deck does require a bit of set up, and the only thing I did that helped Fred was call an Ancient Influence when The Unnamed was empty with a Haven Uncovered on him. I was busy holding off my dominate predator with 3 Ayes and a Shaman on Iniko by blocking and using Majesties, but consistently bleeding for 2 a turn. I also tried to oust him (and almost everybody else) by wasting a Strange Day on a bleed for one and calling a Neonate Breach that got DIed by Aaron. Damn, that would've been sweet!! After that Fred got rolling with the Homonculus/Enkil Cog combo and almost went out of control till I Secret's Must Be Kept the Homonculus.
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Re: Gamex 2012, Los Angeles, Day 2 Tournament Reports

#31589 01 Jun 2012 19:13
All true. Hell of a game, fun for everyone not named Fred.
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Re: Gamex 2012, Los Angeles, Day 2 Tournament Reports

#31623 02 Jun 2012 23:56
I've always liked the Nocturn/shadow twin deck. You've been close with it (in different versions) before. Have the other allies been useful for the piging of minions?

Re: Gamex 2012, Los Angeles, Day 2 Tournament Reports

#31624 03 Jun 2012 00:50
The only different ally is Ossian. I did have one 'Abysmal' Spectre in there before, which seemed to combo well with Lilith's, but really wasn't good at all. The deck failed to deal with 2 time outs before this weekend, in which it missed to another time out before finally hitting it. This version might be more resilient but I prefer the previous version, without the concentration on Isanwayen. At least the Kiasyd gain another non-stealth bleed focused win. Too rare with this clan. The previous versions would actually fall under Lasombra.
Last Edit: 03 Jun 2012 01:00 by Robert Scythe.

Re: Gamex 2012, Los Angeles, Day 2 Tournament Reports

#31625 03 Jun 2012 01:10
Robert Scythe wrote:
The only different ally is Ossian................ This version might be more resilient but I prefer the previous version, without the concentration on Isanwayen.


Ossian + fame = nice.

I've also been looking at using Isanwanyen. Using Zillah's tears you could do a sort of precision placement for multiple master phase actions. I don't know, that might be too convoluted in the end. I'll keep thinking.
Last Edit: 03 Jun 2012 01:11 by TorranceCircle.

Re: Gamex 2012, Los Angeles, Day 2 Tournament Reports

#31639 03 Jun 2012 07:49
TorranceCircle wrote:

I've also been looking at using Isanwanyen. Using Zillah's tears you could do a sort of precision placement for multiple master phase actions. I don't know, that might be too convoluted in the end. I'll keep thinking.


I don't think that's too convoluted. Zillah's Tears is generally useful and Ishi's special is good, but not generally overpowered. Given the right card draw, you could do something like Misdirection, Pentex (Tapping Ishi), then untap him with Zillah's Tears for a bleed of 6. Not too shabby! It doesn't even require specializing on him for the pieces to come together.

Somehow I see this working with Black Hand tech, especially Remover.
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